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Min Space

Feb 2024

Godot, Inkscape, Audacity, FL Studio

Screenshot of Title Screen

Overview

Min Space is a simple physics-based platformer built in Godot for CalgaryHacks 2024. The movement system is arrow-key only, relying on momentum instead of traditional jumping. The game includes a few default maps and supports user-created levels. Assets were made with Inkscape, and audio was produced with Audacity and FL Studio. This was primarily a learning project and a way to experiment with custom movement mechanics in Godot.

Key Features

  • Momentum-based movement with only arrow keys
  • Default and user-created circuit maps
  • Cross-platform builds for Windows, macOS, and Linux
  • Lightweight assets designed in Inkscape
  • Custom sound effects and music